02 Dec, 2013 – leave a comment
Are you a misfit toy inside a big organization?
Meaning, do you represent a different background, set of skills, mindset, or approach and find yourself struggling with entrenched processes, values, and priorities in a mid-to-big company?
If so, I’d love to ask you a couple questions, starting with this survey.
I want to get to the heart of two questions:
- What can organizations do to keep misfits engaged and productive?
- What should misfits know before taking a job in a big company and what should they expect?
Please do me the honor and favor of passing on the survey link in your networks. I promise to report back.
06 Oct, 2013 – one comment
Just a heads up that things will be quiet here for the next 2 weeks.
I went and got married and now we’re off on our honeymoon. No wifi. No email. No work. No stress. We hope.
21 Sep, 2013 – one comment
A look back at the one year anniversary of Inventioni.st
Here’s to our clients: the brand team. Also known as the planners. The worriers. The stress eaters. The scapegoats. The keepers of the brand. The ones expected to best last year’s sales with less time and fewer dollars. You can blame them, berate them, scoff at them, or label them but they sell what they’re given. They wrangle retailers, contain creatives, and forge financial plans. They’re not fond of social media uprisings. Or management’s shifting focus. But they deliver. Quarter after harrowing quarter, committee after mind numbing committee, they endure.
In a world gone digital, with technology empowering consumers, reshaping industries, and disrupting just about everything …
why hasn’t the brand team’s job gotten any easier?
Classically, the marketing department’s role within the larger organization has been to spread value. To distribute a product and message across geographical boundaries and into the hearts and minds of a consumer. Today, of course, it’s not so simple:
- In almost every category, brand teams face what Rob Walker calls “the pretty good problem.” There’s no such thing as a bad potato chip or a bad automobile. As consumers, things are great. As marketers, it’s never been harder to differentiate our products.
- Competing for attention is a contact sport. In a world where everyone has access to 900 channels, 500 friends, five screens filled with apps, and 9 million cat videos, big audiences are expensive to buy and almost impossible to effectively engage.
In short, brands have less to say and more barriers to saying it. So what’s the answer?(hint: it’s not coupons)
The brand team comes to the rescue.
What began as a marshaling of research capabilities in-house over two decades ago has become full service creative today. One study found that 58% of brands now have an in-house agency of their own. Brands like Red Bull, Chipotle, and Apple have excelled with in-house services, whose offerings go far beyond strategy. In-house agencies today are planning and buying media, managing in-store marketing, running social accounts, devising and implementing digital campaigns, and operating digital platforms.
But not every client is ready to go in-house and even when they do, there are tradeoffs. The same study found two growing concerns from CMOs and brand teams with in-house capabilities: 1) the ability to stay on top of trends and 2) a lack of creative innovation.
The first is a universal problem. The lifespan of a trend has simply gotten shorter. Creative agencies, too, scramble to strike while the cultural iron is hot (and make fools of themselves when they fail). Agencies might have the advantage, but only because we tend to hire younger, hipper, and more culturally conscious people. The best clients have already stolen this page from our playbook.
Creative innovation, on the other hand, is more complicated …
How do brand teams manage to find time, money, and ability to innovate while juggling even greater responsibilities?
“The important thing is this: to be able at any moment to sacrifice what we are for what we could become.”
― Charles Dubois, Naturalist
Very few organizations are capable of disrupting themselves. As organizations grow, disciplines become silo’d and separated as management looks for ways to increase efficiency and reduce waste. Process, by design, is an error-reduction strategy. Therefore most organizations are optimized to serve today’s business model at the cost of tomorrow’s. And while the average brand team is measured by last year’s sales, if not same-day-sales, the risk of failure inherent to innovation is often too much for an organization to stomach.
With that level of risk aversion, is it any surprise that a Nielsen study found that new product innovation enjoyed 80% higher revenues if management had little to do with its conception or realization. Distance, both literal and figurative, is one of the best predictors of creative innovation’s success.
“You can’t put a Six Sigma process into that area and say, well, I’m getting behind on invention, so I’m going to schedule myself for three good ideas on Wednesday and two on Friday.”
― George Buckley, CEO, 3M
There are many activities that clients can ultimately bring in-house, but creative innovation will always benefit from outside help. And as attention spans decline, categories become disrupted, and new competitors emerge – creative innovation, the ability to reach consumers in novel ways with novel messages, is more important than ever before.
It’s a completely new model for creativity. One that has challenged us as an agency and has transformed us as creatives. We hire, staff, work, and think differently. But we still speak client. Creative innovation is critical, but so are the other 99 things on the brand team’s to-do list.
Since our inception, we’ve been incredibly fortunate to work with and learn from smart brand team partners at Target, Esurance, Diamond Foods, Volkswagen, and the New York MTA.
We’ve launched the first quantified self app for driving designed to make driving more fun. We solved one of humanity’s greatest problems – burnt popcorn – with a simple yet fun utility. We helped a small brand out compete a big brand with a digital strategy centered around innovation that punched like a campaign with three-times its budget. In our down time, we built the world’s first real-life Like sign, launched a net-worth guessing game, kept a running tally of our favorite creative innovations, and published two years of startup trends.
And yet, only a year old, we’re just getting started. If our projects in the pipeline aren’t cooler than what we’ve already launched, we’re doing it wrong. This post is dedicated to our clients because without them, we’d still be a bunch of misfit toys without an island to call home.
Finally, for those clients and agencies experimenting with creative innovation …
we humbly submit these learnings from Year One of Invention.
What agencies need from clients:
- Holistic Objectives: Here’s an exercise. Put someone from each layer of your company’s hierarchy in a room together. Write down your company’s mission statement. Next to it, write down each person’s stated quarterly objectives and what their compensation is tied to. After that, write down the tagline of your current ad campaign. Spend the next 90 days (to infinity) dealing with the confusion and conflict you just made sorely visible.
- Dedicated Budgets: The typical marketing budget is a game of whack-a-mole. Use it before you lose it, or before the CMO restructures it. Creative innovation requires a dedicated and predictable budget. We typically instruct our clients to put aside 10% of their marketing budget toward innovation.
- Leadership: If innovation requires distance, organizational flexibility, and endurance, agencies need an internal innovation sponsor to navigate the political waters.
What clients need from agencies:
- Diversity: Agencies need not only learn how to hire the heretics, but how to retain their passions, energy, and service on behalf of brands. Having former MIT alum sitting with Miami Ad School luminaries isn’t always harmonious, but it is creative.
- Accessibility: Buying innovation is risky. Not buying it is riskier. But agencies have to have empathy for the day to day firefight of brand teams and the scant amount of available resources. The price of admission for innovation should be kept accessible.
- Endurance: The typical creative partner tends to be like a child in the backseat of a road trip, moaning “Are we there yet?” Creative innovation requires patience and an attention span longer than a thirty-second script.
“Innovation distinguishes between a leader and a follower.”
― Steve Jobs
Advertising as we know it is over 200 years old, and despite her faults, the old lady has aged remarkably well. Invention is merely the latest discipline to emerge in response to changing media, consumer behaviors, competitive responses, and overall expectations (we’re bullish on data strategy, too). And while we’ve seen a number of similar players crop up in the last six months (welcome to the club, Humanaut, Siberia, Makeable, and others), we think the trend is just getting warmed up. We humbly submit that our offering is different because we are part of the Deutsch LA creative department, not isolated from it. We have the resources not only to execute product work, but we have the storytellers to ensure it breaks through the noise and innovation fatigue in the market.
If you’re a brand team member looking for creative innovation help, consider dropping us a line.
17 Sep, 2013 – one comment
Whether you’re borrowing it, creating it, or bucking it, advertising is all about the use of culture to influence commerce.
Which means …
Creatives need to live and breath big and small cultures, fast and slow, old and new, online and offline.
Clients need to demand work that earns its own attention and ignites communities to share the work on the brand’s behalf.
Agencies need to measure the work for both impact on sales and impact on networks.
This isn’t simple, but it should be our focus.
05 Sep, 2013 – leave a comment
I’ve seen it in startups and with agency teams in the midst of product work. You’re swimming along, working toward a creative vision, and suddenly the team stands back and questions the direction. Should we be doing this? What if we did that instead? Maybe we need more data? How about another competitive audit?
Here are the two most important things I’ve learned from my days in startups and my time building products:
- Learn from real users as fast as you can.
- Don’t stop until you learn.
What a three person startup (or team) has that a Fortune 100 company doesn’t have is energy and creative momentum. What the small team doesn’t have is time.
Trust the hunch that got you started … until real users call your bluff.
04 Sep, 2013 – leave a comment
For the last few years, I’ve been obsessed with connection.
How the world has become more connected and what that connectedness means for anyone trying to make a buck in culture.
The intended output of this obsession is a book. It’s not been easy. I try to remember what Ray Bradbury said, “You fail only if you stop writing.”
I just hit publish on a sample chapter. Very much a draft sample chapter.
I didn’t hit publish on it for my health, though. I’m hoping it earns your vote. Consider it electioneering.
For SXSW Interactive, obviously.
I’d like to share my obsessive thoughts on connectedness and culture with others.
I could really use your vote. And a share or two, if you’re into that sort of thing.
Anyway, think it over. Marinate.
Sample chapter iFramed below:
09 Aug, 2013 – leave a comment
As cars get more efficient, engineers actually have to dream up novel ways to make engines sound like they used to. Some sounds are totally faked:
Some sounds in the car are completely artificial. The telltale clicking of a turn signal was once an artifact of the mechanical process that turned the light on and off. But that mechanism has long since been replaced by an electronic circuit that operates silently. Still, audible feedback is valuable so the car plays an MP3 file of a turn signal over the speakers.
“It could sound like anything,” says Gordon. “We asked, ‘What if we wanted it to sound like birds?’ They said no.”
Here’s a not too crazy prediction: Remember ring-tones? I bet in 5 years, we’ll have the ability to buy and sell new sounds for our car.
28 Jul, 2013 – leave a comment
Ok, this is ridiculous of course, but I found myself bombarded by some pretty mind blowing links this morning on animal sentience.
First, someday in the not too distant future, we’ll have an app to talk to prairie dogs with:
He and his team conducted experiments where they paraded dogs of different colours and sizes and various humans wearing different clothes past the colony. They recorded the prairie dogs’ calls, analyzed them with a computer, and were astonished by the results. ”In one 10th of a second, they say ‘Tall thin human wearing blue shirt walking slowly across the colony.’”
“We could potentially have something maybe the size of a cellphone in five to 10 years where a dog would say, ‘Woof’ and the device would say. ‘I want to eat chicken tonight” or a cat could say, ‘Meow,’ and the device would say, ‘My litterbox is filthy, please clean it.’”
Bonkers, right? Then there’s this article on dolphins using what we might call ‘names’ for one another:
“Our results present the first case of naming in mammals, providing a clear parallel between dolphin and human communication. In experimental work, parrots are also good at learning novel sounds and using them to label objects. Some parrots may also use these skills in their own communication. Thus, both dolphins and parrots present interesting avenues of research for understanding labeling or naming in the animal kingdom.”
Lastly, I think this interview with one of Britain’s most famous wildlife park owners sums it up best:
Damian Aspinall wants his own industry phased out over the next 20-30 years, saying it was wrong to keep sentient creatures as lifelong “prisoners without parole”.
“If you’re a true conservationist and you truly believe in nature, the ultimate goal is you don’t need zoos.
With neuroscience, we’re on the frontier of not only understanding how our own brains work but we’re finding how common the markers of intelligence just might be across the animal kingdom. My hope is that as we come to terms with the humanity of other species, we’ll recognize the need for true stewardship of this planet and its many wonders.
But, the cynic in me thinks that in 15 years we’ll get creative briefs asking us to make TV spots and billboards solely intended to get dogs to ask for Purina brand chicken dinners.
13 Jul, 2013 – leave a comment
Julian Cole, Liane Siebenhaar, and rOobin Golestan have put together an awesome little talk series called The Planning Salon and I sat in on the above G+ Hangout interview this morning.
I was honored to participate, took some great questions, and rambled on about digital strategy and invention at Deutsch LA.
10 Jul, 2013 – 3 comments
Digital Strategy 101 is an overview of the current state of digital strategy and an exploration of core concepts, deliverables, and thought-leaders relevant to young practitioners.
I’ve been earning a paycheck from the web, in one form or another, for the last 17 years. I owe any professional success to the web and to the generous people who have used it to freely share what they know with others. With this presentation, I’m trying to pay back some of that kindness by giving away whatever I know about the relatively young and constantly evolving field of digital strategy. I am by no means an expert, but I have spent several years as an amateur. I hope you find this useful and I hope someday you too feel compelled to share all of your secrets.
This is just the first edition, with many more (better) versions in the future I’m sure. So, please use the comment field below to suggest edits/adds/etc. Especially when it comes to the voices and tools, this really represents only a fraction of the brilliance out there. Any omission was certainly not conscious and will be remedied on the next run (which could be sooner than you think).