Five Tips for Surviving Change

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23 months ago I took on the mantle of Director of Invention at a hallowed ad agency here in LA. I assumed a title no one had ever heard of before, took what was my first gig inside an ad agency proper, and set about (with considerable help) to re-engineer a perfectly good, highly successful factory to produce an entirely new kind of output – marketing as product.

Since, rightly or wrongly, I’ve been asked by clients and outsiders how to manifest change within a big organization. My first reaction is that change is innate to any organization that continues to survive (because our job as managers, like our job as a species, is to co-evolve with our environment) – so no single person manifests change, change is something that happens to you whether you’re prepared or not. My job is nothing as profound as manifesting change. My job is to simply help the organization survive change – and for advertising that means surviving a splintering of attention, a more active consumer, more involved clients, the technological means to actively ignore messaging, negative public perception, and increased demand for talent, among a host of other factors. After 23 months, I still feel ignorant, but I cling to the following as a man thrown overboard is wont to do.

invest in people who can create demand for their own services and can weather the storm.

Change is a numbers game. Some will embrace its nature, some will resist it, but most are waiting for it to be worth their effort. I’ve been fortunate to stumble across a small brilliant team that have been invaluable to me in my efforts and its not only because they are far smarter than I am (which they are) – they have created internal demand for their services and have shown a remarkable persistence in the face of what some days can only be described as organ rejection. They create a welcoming face and calm demeanor for everyone else, which makes them the best proselytizers for our little church of change.

focus on building the new thing not on destroying the old thing.

When I took the gig, I wanted to burn the building down. Well, not really, but if there were a room with our travel booking and time tracking systems in it, I would have at least set fire to that room. Going from David to Goliath, everything about how we worked seemed inefficient. In a startup, you’re trying to maximize the output of every single square inch of resources. In a big company, you’re trying to intermingle a host of specialists and silos (who are separated by geography and culture) in order to reduce manufacturing errors. Almost by design this is inefficient, but the only recourse is some kind of draconian process (which creative firms tend to reject). Ultimately, my opinions meant very little until I had my own culture and process in place and had demonstrated (over and over) its success. No one is going to help you dismantle the business that’s paying for their mortgage or their kids’ college education – but they will help you build something that they believe can offer them even more advantages.

hate to lose but don’t count the losses.

When I started this job, I literally marked a calendar with ‘W’s and ‘L’s (wins and losses) based on whether or not I felt I had made headway that day. This turned out to be incredibly de-motivational. Learn from your losses, just don’t carry them too far. Related, don’t draw too big of a conclusion from any single loss (hindsight is rarely 20/20).

don’t let the bastards get you down.

Change is frightening for most and threatening for some. If you wear the change agent target on your back you’re going to be the object of some hate and fear. It sucks. A lot. And it rarely comes from a personal place, but it sure feels personal. You’ll tell yourself that trying to please everyone is the only sure-fire way to fail, but no one wants to be actively disliked. Within my first week on the job, I was pulled into an EVP’s office and chewed out for an organizational decision of which I had absolutely no role in. I was just the most convenient target at the time. Every member of my team has had a similar experience during their tenure. It’s been inevitable. My best advice is to remember what success is (it isn’t pleasing the un-pleasable) and …

finally, have a life outside of work.

I’m a person driven by purpose and I seek out accomplishment. I want my efforts to mean something and to produce something meaningful. And I tend to hire a like-minded sort. The challenge is remembering to diversify your efforts outside of your work life. With this job and its lofty purpose, I also was able to rent an apartment on the beach and I’ve worked very hard to be emotionally and physically available to an amazing woman, Britt, and her wonder-dog, Indy. In a big company, working for even bigger clients, there’s so little I have control over and my life outside of work has taught me that control isn’t a path to happiness.

How to Scale Invention in Your Organization

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Classically, the marketing department’s role within the larger organization has been to spread value. To take the raw product of the organization and to distribute a product or message across geographical boundaries and into the hearts and minds of a target market. Today, more and more, the role of the marketing department has become one of creating value (from entertainment to service). Market shares have solidified, mediums have matured, attention spans have shortened – and novelty and utility, in one form or another, are the antidote du jour to consumer apathy.

My team helps marketing departments develop digital products and services to solve their business problems. Until recently in my career, that battle was mostly fought to produce a single new product or service for a client. Lately, however, we’ve been confronting a new problem – scale. Clients are hungry for more innovative ways to reach and engage people, but the marketing department was never designed to scale in terms of Invention. Invention simply requires new processes and paradigms beyond the purchase and production of media vehicles.

As we have approached this problem with existing clients, I’ve been slowly cataloging behaviors and traits required to achieve scale of Invention within an organization and humbly submit these conditions for your review and dissection.

define the purpose

Modern organizations need to shift from an obsession with growth to a pursuit of fitness with their current environment. Growth is merely one strategy within seeking fitness – one that if followed too passionately can have dramatic negative consequences. On a smaller scale, organizations should seek Invention for a variety of reasons: strategic advantages, press, intellectual property, and long term fitness. Invention, however, is a poor short-term bet. Organizations need to expand their time horizons when pursuing such novel opportunities (let’s not forget that it took over 70 years for the telephone to reach 50% household adoption in the U.S. from its first emergence as a commercial product).

Speaking of purpose, organizations with a mission beyond profits have a conceptual advantage beyond their bottom-line driven counterparts. Purpose makes a blue sky easier to navigate. One of our clients approached us with the organizational purpose of “helping people make smarter decisions through data,” which immediately gave our Invention team fertile ground to plow for new product and service ideas. The best Invention concepts prove the organization’s mission – and, not surprisingly, are less likely to be culled at the next budget meeting.

prepare the environment

You can’t drop a seed on a linoleum floor and expect it to grow.

Invention is not possible, at scale, without say-so from the C-suite. Inventions require considerable internal resources and may expose the organization to unexplored legal risk. In my experience, the timeline of inventing in seclusion is finite and once the veil is pierced, work is delayed or halted entirely. Invention ideas and passion often come from the bottom, but, in large organizations, resources come from above. With that reality in mind, I’ve found the following critically important:

Holistic Goals

Related to purpose, successful organizations work from the same set of guiding principles which exist in harmony with one another. Harmonized goals require an organization to truly face the realities of their strengths and weaknesses within the current market.

Implicit Permission

It’s one thing to require approval from the C-suite, it’s quite another to have to seek that approval with regularity. Leaders should empower their Invention subordinates with implicit permission for sustained periods of time (at least 6 months) so they can direct their efforts toward fulfilling their goals, not retailing their efforts.

Geographic Distance

Plenty of studies have shown that physical distance from the C-suite actually benefits innovation; it’s pretty simple to understand why: Invention requires longer time horizons and protection from day-to-day fire drills and political whims. These groups are typically labeled as labs, skunk works, or R&D groups. Of course, there are political consequences to creating a special group within a larger organism. It’s critical to not entirely firewall this group from its peers and it can be beneficial to use other groups to feed problems or ideas into the Invention process.

Ownership

The only way you can achieve implicit permission and geographic distance is with a charismatic and competent leader who takes ownership and responsibility for Invention. The right candidate for this type of position is typically someone who is practiced at an organization’s internal politics yet is comfortable working outside of that structure to get things done.

Dedicated Budgets

As critical as distance, Invention requires a defined budget, one that cannot be decimated at the first sign of trouble. We typically instruct our clients to set aside 10% of their marketing budget (production + media) for this effort.

Team Structure

We operate as a partner to our existing Fortune 500 clients, so our structure might be different than if wholly executed within an organization. In comparison, we operate at a price premium, but we offer technological knowledge and experience along with the benefit of geographic distance. At the end of the day, a lean cross-functional team that has proven chemistry is ideal, but the ideal team is rarely available.

Generative Relationships

This is a term plucked from the study of complex systems; generative relationships are an approach to relationship building which asks participants to build connections within organizations and beyond before there is a clear motive for it. At any time, a successful Invention practice should be cultivating a host of relationships beyond the walls of the organization that don’t necessarily fit today’s strategy. When I worked on the original Fiesta Movement, many of our never-been-done-before media executions were a result of generative relationships which had been established far before our need for them.

develop a pipeline

Finally, in order to juggle multiple Inventions at once, organizations are benefitted from adopting a pipeline structure similar to the methodology used in the pharmaceutical industry. For example, in pharma, new drugs move through a 3-stage process that validates and prepares the drug for widespread use. In Stage One, early-stage drugs are tested simply for efficacy; does the solution demonstrate some level of impact on the problem? Stage Two is where dosage is defined. How much of the solution is required to have maximum impact with minimal side-effects? Stage Three is when scale is finally tested to uncover unforeseen side-effects or unintended consequences. Admittedly, this is an over-simplification of the drug process in order to demonstrate its application to marketing Invention. In my experience, though, this has been a fruitful model to mimic in our practices. But beware, as has been said, “all models fail, some are simply more useful than others.” Most important of all to remember, the goal of the pipeline is to fail/iterate early and cheaply in the service of retaining more resources to scale any successful bets.

Stage One – The Pitch/Prototype

  • Goal: to cheaply determine if an Invention is capable of solving the problem for which it is designed
  • Form: Minimum Viable Concept– whenever possible, a pitch (video, Launchrock page, Adwords campaign, etc.) or prototype that lands the overall idea
  • Feedback: if desired groups engage/spread pitch, feedback from user-testing of prototype
  • Threshold Consideration: best if determined by a scale goal (e.g. move the 3 best performing Stage One concepts to Stage Two every six-months)

Stage Two – The Safe-Fail Pilot

  • Goal: go-to market with a safe-fail pilot program to test user acquisition, engagement, and sharing
  • Form: Minimum Viable Product (for sake of complexity and development, restrict A/B testing of functionality at this stage but explore A/B testing of user acquisition strategies), limit pilot by quantity of users or size of geographic area
  • Feedback: Analytics and feedback from a select group of users within a qualitative program
  • Threshold Consideration: best if determined by budget and resources compared to cost-projection of entering Stage Three

Stage Three – Scale and ROI

  • Goal: to uncover/overcome the risks and opportunities of incrementally scaling the product
  • Form: Feature-complete Beta, which is slowly opened to a wider user base
  • Feedback: Analytics, bug reporting, and qualitative feedback
  • Threshold Consideration: ROI projections

Stage Four – Osmosis

  • Goal: to bring the product into the offering and support of the larger organization
  • Form: Release candidate, vetted and approved version 1.0
  • Feedback: Analytics, bug reporting, and feature request
  • Threshold Consideration: from here, products can evolve or they can be sun-setted

As in the pharma world, organizations should pay attention to the distribution of Inventions throughout the pipeline and their overall hit-rate vs cost-to-bring-to-market. Again, the goal is to maximize the organization’s hit rate while minimizing the cost-to-bring-to-market. Over time, any organization will find that this involves a careful balance of efficiency versus adaptability.

So, that’s our learning to date. As we continue to advise clients in scaling Invention, I plan to impart more of our learning and our failings here.

 

Great Moments in Prediction

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“The Americans have need of the telephone, but we do not. We have plenty of messenger boys.” – Sir William Preece, the British Post Office, 1876.

“This ‘telephone’ has too many shortcomings to be seriously considered as a means of communication. The device is inherently of no value to us.” – Western Union, 1878.

“Everything that can be invented has been invented.” – Charles H. Duell, an official at the US patent office, 1899.

“Who the hell wants to hear actors talk? The music–that’s the big plus about this.” – H. M. Warner, Warner Brothers, 1927.

“I think there is a world market for maybe five computers.” – Thomas Watson, chairman of IBM, 1943.

“The world potential market for copying machines is 5000 at most.” – IBM, to the eventual founders of Xerox, saying the photocopier had no market large enough to justify production, 1959.

“There is practically no chance communications space satellites will be used to provide better telephone, telegraph, television, or radio service inside the United States.” – T. Craven, FCC Commissioner, in 1961.

“There is no reason anyone would want a computer in their home.” Ken Olson, president, chairman, and founder of Digital Equipment Corp, 1977.

“For the most part, the portable computer is a dream machine for the few … On the whole, people don’t want to lug a computer with them to the beach or on a train to while away hours they would rather spend reading the sports or business section of the newspaper.” – Erik Sandberg-Diment, The New York Times, 1985.

“I will believe in the 500-channel world only when I see it.” – Sumner Redstone, Chairman, Viacom and CBS, 1994.

“The truth is no online database will replace your daily newspaper, no CD-ROM can take the place of a competent teacher and no computer network will change the way government works” – Clifford Stoll, 1995.

“You’ll never make any money out of children’s books” – Advice to JK Rowling from Barry Cunningham, editor at Bloomsbury Books, 1996.

“Now, I think things have gotten so bad inside Iraq, from the standpoint of the Iraqi people, my belief is we will, in fact, be greeted as liberators.” – Dick Cheney, Vice President of the United States, March 2003.

“The idea that we’re going to see a collapse in the housing market seems to me improbable.” – John Snow, Treasury Secretary, 2005.

Almost everything an organization does is inherently a prediction about the future. The talent we hire is a bet on which skills will be more valuable down the road. The products we manufacture are a bet on what our consumers will want tomorrow. The marketing messages we craft are a bet on what will attract someone’s attention under a future context.

The average lifespan of a Fortune 500 firm was 75 years in 1937. Today, that lifespan is hovering dangerously close to just 5 years.

That single statistic says a lot about how the world has changed in the last 75 years. It also demonstrates just how ineffective most organizations have become at predicting what’s around the corner in this more connected and more global world.

As our ability to predict the future wanes, our ability to invent the future must supplant it. Today’s organizations spend untold resources and time trying to predict the future. Managers once existed to ensure quality and/or efficiency in their subordinates (e.g. looming over the assembly line), but as technology and management practices have alleviated that demand, the field of management has become more and more obsessed with predicting the future. Compounding this, most structures within large organizations seek to limit agility rather than promote it.

We have worked to create a process by which organizations such as these can unlearn their bad habits. As interesting as we find it, we know that managers today don’t have the time to ruminate on the finer points of management theory and their ability to predict the future. We know that companies are profit-driven. They need success stories to rally behind in order to change. And if we can help create just a small handful of these cases, we think there’s the potential that the masses will take notice.

Here’s to hoping.

Who Do You Stand For?

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Just a couple weeks back, I got to meet Kevin Doohan, former Head of Digital Marketing at Red Bull. He actually reminded me about Stratos and told me to keep my eye on it. Hence, I woke up early (on the west coast) this morning and watched, tensely, the livestream of Felix’s triple-record-breaking-leap to Earth.

I asked him about what Red Bull does for their athletes. I referenced Shaun White’s now famous, but once secret, super pipe. Kevin said,“Quite honestly, those ideas just start because we’re trying to help our athletes win. Shaun was tired of kids filming his new tricks in practice and sharing it with his competitors, so we built him a pipe other people couldn’t get to.”

Of course, it was also brilliant marketing.

We’re all after that, too. Mass attention, jaw-dropping, real-time events like today.

But as usual, we’re chasing the effect, not the cause.

First, smart brands and smart marketers need to find small groups of special people, and then quite literally go to extremes to help them win. To propel them to their goals and to their mutual fame.

By the way, Kevin’s now EVP, Marketing at Machinima, another brand championing a special group of people.

What is Digital?

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A couple weeks back, the digital leadership team at Deutsch LA held a week-long 101 course on digital marketing for the entire company. The goal of the program was to set a common literacy of digital marketing across the agency and to create a sense of shared purpose across departments. I ran two sessions. The first was “Thinking Digital” and the objective was to share a series of perspectives on digital technologies as they’re related to marketing communications. Here are the basics of what was covered:

Digital is a layer.

Digital is not a channel in the same terms as print, television, or radio. As long as someone has a laptop or mobile nearby, anything can be digital (whether you’re ready for it or not). Device multi-tasking is no longer a niche behavior. Digital is also not just something that lives within the confines of a PC or mobile; more and more of the objects we interact with are becoming digital themselves.

Digital is a bridge.

The greatest inventions of mankind are as follows: language, fire, the wheel, the printing press, anti-biotics, Haribo gummy bears, and the hyperlink. We may not have jetpacks or pneumatic tube stations in this future, but we have the means to transport someone from one experience to another via the hyperlink. Yet, advertisers continue to create dead ends. With everything we do, we should be engineering the best path tothe next experience.

Digital is a feedback loop.

Every single action we take as consumers, and every single interaction we design as marketers, causes data to spew in all directions. Success on the web is dependent on our ability to harness data to make intelligent choices. And because of that …

Digital is iterative.

Digital is the ultimate etch-a-sketch. And if you’re not treating it as such, you’re doing it wrong. Agencies should aspire to be more like Zynga, which advocates for “ghetto testing” new features in real-time and learning from those experiments. Ultimately, analytics must move from being a department in your building to become an integral part of your organization’s culture.

Digital is participatory.

… whether you like it or not. The web has led to the rise of a more participatory consumer, each a media outlet in their own right, and she/he isn’t waiting for instructions from your brand. Moreover, brands now have to cope with networks of consumers that can synchronize their viewsquickly thanks to the web, which meansconsumer protests can coalesce faster than ever before. One of the most important lessons that ad folk can remember is that sharing is NOT an unconscious act. All sharing is conscious, some is just less so. When people choose to share your brand with their friends, they are negotiating the social value of your brand in relation to their social bonds, collective identity, and personal status. The more you can appeal to those interests, the more likely someone is to share your brand.

Digital is mainstream culture.

I used to say that digital was moving into mainstream culture, but really, whatever is left of mainstream culture has gone digital.

Lessons from Bauhaus

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I was touring a photography exhibit at The Getty today in LA and spotted this diagram of the Bauhaus curriculum by the school’s founder, Walter Gropius. I find myself a bit jealous of the simplicity of this design and inherent teaching philosophy.

I’m pretty ignorant when it comes to the history of design, what I do know has mostly been the unintentional consequence of theft. But I’ve always been drawn to the beauty and utility of Bauhaus and, maybe ignorantly, find myself comparing their movement to the fusing of design and technology doing and thinking in our industry today. I also find it as inspiration for the sort of environment I ultimately want to foster in my own workplace: a sense of perpetual apprenticeship (to a master which is the outside world), a curiosity for holistic study, and a gathering of diverse perspectives.

“The Bauhaus workshops are essentially laboratories in which prototypes of products suitable for mass production and typical of our time are carefully developed and constantly improved. In these laboratories the Bauhaus wants to train a new kind of collaborator for industry and the crafts, who has an equal command of both technology and form.”

“… the culminating point of the Bauhaus teaching is a demand for a new and powerful working correlation of all the processes of creation. The gifted student must regain a feeling for the interwoven strands of practical and formal work. The joy of building, in the broadest meaning of that word, must replace the paper work of design.”

“No longer can anything exist in isolation. We perceive every form as the embodiment of an idea, every piece of work as a manifestation of our innermost selves. Only work which is the product of inner compulsion can have spiritual meaning.”

The IRL Like Sign

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The First IRL Like Sign

In addition to our shiny new dot-com, a small team here at Deutsch has just finished creating what we call our Like Sign. For every Facebook Like we receive on our new site, this sign lights up in the office.

For now, we’ve installed the sign directly in front of the office of our Chief Digital Officer, Winston Binch, where it nearly blinds him with every click.

Why we built the sign:

As advertisers, our mission is to engage networks of consumers, connected by shared interests, to accomplish a measurable business objective on behalf of our client.

Or, in other words, we try to make people do things while influencing their friends.

We do this, largely, by creating cultural currency – things that can be passed on and shared. These were once solely passive experiences, but now we build products, services, and utilities in addition to media.

The first challenge for all of our work, interactive or not, is how far our reach can extend beyond our paid placement. If we can’t create experiences that are actively passed along through networks of consumers, we likely won’t be successful in achieving business results.

We built this sign to be a reminder to ourselves that the measure of our work begins at how it’s passed along. It’s a physical manifestation of our goals. We thought it would be a nice touch to put the sign in front of our webcam for curious visitors to see, but the sign is really for ourselves. The idea is to build a sign for every client team in the building, to host in their section of the office (we sit in teams now, not by discipline) so that we’ll all think more consciously about designing things that people want to share. If the signs create a bit of internal competition, that wouldn’t be a bad thing either.

It even looks like our signs will travel beyond our building. The first client to get a sneak peek at the sign has already asked for their own Like Sign for their office.

Admittedly, sharing is but the first step toward achieving a business objective – but it’s a crucial one. Perhaps we need a physical manifestation of business results right next to the sign. If only sales metrics were as easily accessible as Facebook’s Open Graph … but that’s another project.

How the sign was made:

  • The hardware: Arduino Uno + Ethernet Shield, and a PowerSwitch Tail II.
  • The code: We used the Arduino development environment to create a simple web server. And then we used Javascript and Facebook to interpret the “Like” event.

The physical sign:

  • Frame: 3-½ x ¾  pine, 1/8″ plexiglass, Wood Screws
  • Electrical: 18 gauge wire, 6 – plastic light socket (for standard household lamps), 6 – 25w refrigerator bulbs

Finally, a huge thank you to Mary Toves, Dan Cluff, and Bernie Santos for pulling this off so quickly.

We Need a User’s Bill of Rights

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Earlier this year I had to stop using one of my favorite file sharing services, Drop.io, when they were purchased by Facebook and all of their data was shut down. I’m still waiting for Facebook to make this technology available again.

I used to rely on Backtweets to track who was linking to my blog and to my client projects from Twitter. This service was purchased by Twitter and then shut down. I’m still waiting for Twitter to make this available again.

Yesterday, Google decided to neuter its Reader product by shutting down sharing and re-routing its social services to Google Plus. This blog runs on my Google Reader shared items which have now been deleted and the feature itself has been disabled. For now, shared items are shut down until I scramble to find a replacement service.

From a business perspective, I understand why Google made this decision. Google Plus is the basket in which they’ve put all of their social eggs. And trimming social from their existing products inherently means that they’ll have less resources spread out. I also am very conscious of the notion that, “if you’re using the product for free, then you’re the product being sold.” I think the resource argument is a short-term thinking trap, that any company needs more bets than one in market, but I can’t argue that Google doesn’t have the right to modify their own platform.

But I can argue that they shouldn’t. And that as users of their platform, as the products being sold, we may have some right to fight for the features and products we love. We have a reactive choice. It’s called protest. Try Googling “Occupy Google Reader” – I shit you not. The social features inside Reader supported their most advanced and ardent user base and it even protected pro-democracy forces in Iran. It was important and now people want to fight for it, even if they can’t. But nature abhors a vacuum. Even as we speak, some of Reader’s users are attempting to build their own version of the utility, with social features, to fill the gap. With all of this passion and labor, I’m struck thinking that Google surely could have found something to do with these people beyond disappoint them. But again, it’s Google’s choice to make an engineering decision over a cultural one. But that sort of reminds me of another tech giant. The one in Seattle.

I can argue that we, the normally silent user base helping to propel these tech start-ups to fame and fortune, should be rewarding the companies willing to extend some protections beyond harm to body or mind to their users. We are another sort of 99% – the tangible value behind these products – and we should demand that social products respect the communities that we form, the connections we make, and the content we create in the process.

Community is where I think the typical arguments about value exchange in systems like these fall flat. It’s no longer about the value I personally give and give up for the sake of utility. How do you value new friends and new family? What’s that worth in display inventory and lines of code? And how do you measure the loss of it? That’s why I find Reader’s recent changes much more detrimental and troubling than losing utilities like Drop.io or Backtweets. I’ve lost a community of people I regularly communicate with and I’ve lost the value that community brought to my life.

My friends Rob and Alex over at Fearless worked on a new Consumer Bill of Rights earlier this year. I think we need to amend and extend this to digital products and services to protect our communities. And I think we need to demand that the firms we labor for agree to these new standards.

Network-Based Business Model Canvas

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essays / orgdesign

This is a business model framework I adapted for network or platform based businesses from an original IDEO slideshare. The goal is to be able to plot a business model across these buckets that not only creates value for customers – but creates value FROM customers, as well.

Some explanation …

Costs: here I’ve broken down costs into two camps, stealing from the software engineer Fred Brooks, accidental vs essential. Essential costs (and complexity) are related to the problem directly at hand, so what it costs to produce the value itself. Accidental costs (and complexity) accrue over-time based on how you do business and how you grow your business (problems that competitors might not have inherited). Accidental costs are usually costs that the consumer ultimately won’t pay for. The value of differentiating between the two is that it forces you to look at your business from an objective vantage point in order to identify inefficiencies.

Single User VS Network Value: it’s important, especially for innovation-based firms, to design their business models to foster ecosystems and spur network-based growth. You can usually unleash innovation just by asking the question, “What value can we deliver to our customers as members of our network?”

Balancing Pricing VS Scale: I thought it was important to mention scale in the same breath as pricing simply because pricing decisions have dramatic effects on how the business scales.

Market & Connectedness: if you really want to build a networked-based business, you have to spend some time thinking about how the markets you want to tap are connected and how they are identified and reached, especially in digital environments.

Adaptation & Growth: I’m not a big fan of long-term central planning (simply because its a turkey-shoot), instead I’m interested in how organizations will structure themselves and their business units to be more adaptive. These organizations should be rapidly taking in information from their internal relationships (from partners and customers) and from outside threats to devise and prototype mutated offerings. Sometimes this means trying out new products and services and sometimes this means partially discontinuing old products and services.

Ultimately, I’m not sure if I’ve added value or just complication to the original tool, I guess using this to drive conversations would help me understand which outcome I’ve accomplished. I’ve probably destroyed the whole this-can-be-done-in-15-minutes value of it, at least. It was a fun exercise for an hour or so, nonetheless.

The Big Fail

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When I was 18 years old, right around the year 2000, I was the lead (and mostly sole) developer for a venture capital funded internet start-up. I was also making what seemed to be an ungodly amount of money for a high school senior – all thanks to the web, and to my incredible good fortune of being thrown into it early in my life. I had my own little shop by the time I was 14(Solace Media), designing sites and developing content management systems for a landscaping company, aikido dojo, and similarly important local businesses. At 16, I co-authored a book on Flash 4 that you could actually buy at Barnes & Noble. I was a huge internet nerd, and I thought I would probably always stay on the development side of things. I was even offerred a job at a hot tech company in lieu of going to college. But then the bubble popped and the start-up I was working for went belly up not much later. The hot tech company that offered me the job not to go to college folded six months after that. Reality had a way of proving it could change faster than I could comprehend.

For years, the fact that our start-up went bust bothered me. We had the classic web business model: build, build, build, monetize later. We had a global network of editors churning out content*, we had an online marketplace, community pages, display ad sales … We had everything and more that your average dot-com had in the year 2000, we were just lacking an actual market for our product and a business model that wasn’t predicated on millions of users. Ultimately, this failure haunted me enough that I quit coding and decided to learn more about running a successful business. I studied marketing and finance in college, and more importantly, I actually tried running a small business while still in school. The latter was far more worthwhile than the former.

It’s interesting now to think back and realize that I’m where I am today because that start-up fizzled. Without that failure, I would never had grown such an interest in how organizations work or how to turn a profit. I also wouldn’t have grown an obsession with small companies, which has put me in environments where I’ve been welcomed to tinker, test, and experiment with how things can be done.

And now I find myself taking another detour because of a failure, but this time it isn’t just my own, it’s much larger in fact.

It all started with a conversation I had with my father sometime in September 2008, just after the fourth largest investment bank in the world, Lehman Brothers, announced bankruptcy. My dad’s a general contractor in Houston – equal parts construction worker and entrepreneur. He was the one who first taught me how to use a computer but he’s also the parent I rarely saw most days because he was off pouring concrete or putting up some commercial building in the middle of the Texas summer heat. My dad has run his own business for decades, through all kinds of economic ups and downs. So, when Lehman collapsed, I asked my father whether he was concerned by what was happening on Wall Street, to which he replied (summarized),

“Our banks here aren’t being run like those banks on Wall Street, and because of that we’ll be fine, even if those banks do go bankrupt.”

This was the opinion he formed upon decades of experience in an economy that was relatively less connected. However, as he and I would come to find, the collapse of banks like Lehman Brothers would reverberate across the entire U.S. economy and then to economies across the world, bringing a cascade of wealth destruction and capital crisis unseen in his or my lifetime. For my dad, the last few years have been the worst he’s seen for his business in decades. Construction, across the country, refuses to show signs of resuscitation.

He’s not alone. My girlfriend’s father spent decades in the mortgage business before opening his own company around 2002. He not only lost his business with the housing market collapse, but much of his life savings, because the industry, the whole thing, changed faster than he could comprehend. And his story, and my father’s story, are far from unique or isolated – in this country and across the rest of the world.

That conversation with my dad in 2008 has troubled me ever since. Regardless of our age, nationality, or industry, we all seem to be struggling with the implications ofconnectedness. From toppling oppressive regimes, to destroying the world’s access to capital, to consumers suddenly having the power to muck about with our brands, to trying to invent the next big internet hit, connectedness defines the biggest events shaping our era and our culture. And out of connectedness arises complexity, a word we immediately don’t like to hear unless it’s being used to describe our own taste in alcohol, literature, fine art, or music. But it’s there, nonetheless. When consumers were given the ability to connect with one another in compelling ways, and to aggregate the data behind those connections, they were ensuring that brands and businesses faced a more complex market and cultural environment. The same story is true for networked economies. Now, control has been divvied up among everyone, which means no one has much of a monopoly over anyone else. It also means that we suddenly have an even shallower understanding of the potential outcomes of our own actions.

Most of us here work on behalf of other people, with the idea in mind that we can help them navigate modernity. But most of us still go about our business today just as it has been done for decades past, without respect for the growing complexity of our clients’ businesses or the world they inhabit. We still propose single solutions to complex problems (aka the big idea), we still portray ourselves as sooth-saying trend spotters in environments that fundamentally belie our expectations, and we still drub our clients for being slow, maladaptive slugs when we offer no real organizational solutions beyond speeches laden in platitudes.

I can’t help but feel that reality is once again proving it can change faster than we can comprehend.

That’s why I set out to write a book. And with the help of hundreds of supporters, I’ve spent the last year with my head in research, trying to suss out what connectedness means for organizational management and business strategy. Fundamentally, we have to re-define what strategy means when we’re navigating environments that confound our understanding of control, predictability, and reasoning.

Our job now is to navigate connectedness; to take a step back and examine how things and people and ideas are connected, and to learn how one tap on the corner of the spiderweb sends ripples across everywhere else. We also have to help our clients make new connections, to experiment with new forms of value, and to accept the simple strategic truth of connectedness: you gain insight by doing, not by planning. From there, we have to help our clients reshape their organizations, because experimentation can’t happen and agile is just a buzzword without a truly adaptive workforce. And finally, in a world that many consider increasingly leaderless, we have to inspire leadership – which in the age of connectedness means the willingness to collaborate, and the courage to respect complexity and not sweep it under the rug.

*Random fact: the Editor-in-Chief at our start-up, who sadly passed away this year, was kidnapped in Colombia by guerilla forces in 1994 and held for 11 months. His story formed the basis of the film Proof of Life, starring Russell Crowe.

Words to Strategize By

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Think of the list as a simple set of heuristics to be mated, recombined, mutated, adapted, and evolved for specific needs. Also, feel free to debate the hell out of them. Here we go, in no particular order …

DEFINE INSIDERS & OUTSIDERS
Mike used to say this like a broken strategic record. Strong brands are bold enough to define who’s in and who’s out, who makes the cut, and who is left behind. Most brands, and most marketing managers, aren’t willing to do this. Your product or your marketing message can’t be designed for everyone, and it shouldn’t be. Gareth Kay also says, “have a point of view on the world, not a position in the market,” and without a strong point of view, you can’t decide who’s in and who’s out. Simon Sinek also reminds us that people don’t buy what we do, they buy why we do it.

PROMOTE IDEAS THAT CAN BE ADVERTISED, NOT ADVERTISING IDEAS
Gareth Kay brought this one to life. To me, this means that we can’t fall in love with the technology or the medium itself. I’ve seen this countless times, people pitching clever manipulations of a medium, fidgeting within the borders of the ad space, instead of thinking broadly about culture. This kind of thinking is responsible for thecult of clever that permeates digital advertising shops. And this thinking produces the type of advertising that advertising people love, but not messages that spread through culture and ultimately impact behavior. I’ve also found that clients that simply want advertising ideas (and protest anything beyond that) are clients that I’d rather not work for. To me, it’s a shibboleth for both clients and new hires.

IF IT DOESN’T SPREAD, IT’S DEAD
Originally coined by Henry Jenkins and fellows about spreadable media, to me this says something profound about what I do. Advertising and marketing isn’t art for one important reason – we can’t afford to be Emily Dickinson, toiling away in obscurity only to be recognized for our genius decades later. Our work is successful if it’s actually distributed by networks of real people and can impact their behavior. Of course, how advertising works is mysterious and complicated, but we have to endeavor to understand it and to make it work for our clients. I try not to pay attention to award shows because they tend to do a disservice to our true goal. Chase business objectives not aesthetic trends.

IDEAS THAT AREN’T CONTENT, IDEAS THAT CREATE CONTENT
Faris promoted this one. Brands are increasingly talking to generations that are read AND write, that know how to use their voice, and practice these skills when their passions call for it. This doesn’t mean run another UGC contest, it means find intersections between your needs and your customers’ needs, and mine that overlap for opportunities in co-creation. Marketing must become increasingly symbiotic.

FIND NETWORKS THAT NEED FEEDING
Grant dreamed up these words during a discussion between the two of us regarding The Fiesta Movement by Ford. Instead of reaching out to “the influencers,” Ford (and partners) went out searching for content creators that had accumulated significant following all on their own, but they were people that would benefit greatly by opportunities to create more content. The Fiesta Movement helped them sustain, care for, and grow their networks. In turn, the content creators went above and beyond creating content and promoting the program.

NEVER ANOTHER SANDCASTLE
Aaron says he deserves credit for this one, and I agree. This one’s pretty obvious: quit building micro-sites. Fish where the fish are, and other such sporting metaphors. If your big idea is to build an experience completely orphaned from the social platforms that customers actually use, and use to share things with others, then you’re doing it wrong. Basically, if your idea ends with “and then we drive traffic to it,” you’ve failed.

PARTNER WITH EXISTING PATHWAYS
If you want to reach 18-24 year old dudes online, then there’s really no one better to partner with (to both create and spread content) than CollegeHumor. If you want your new soul-uplifting novel to reach housewives across America, then you can do no better than Oprah. Whatever your objective, seek out partners that have assembled the most powerful pathways across networks of your audience, and make their strengths your own.

REAL-TIME RESPONSIVENESS TO CULTURE
Once upon a time, a time in which not every product was a pretty good product, brands stood for consistent goods that were responsive to consumer needs. You drank the branded milk because there was a better chance it wasn’t rancid. Today, every product is branded and every brand is a part of culture. And now brands owe responsiveness to that culture. We call brands that do not respond to culture “antiquated” or “uncool” and when these brands do finally choose to make a statement, we often dub them “inauthentic” because of the delay in their messaging. Of course, by now, W+K and Mr. Old Spice have completely proven how effective a brand can be once it embraces a more responsive attitude to culture.

So, what’d I miss?

UPDATE:
All of the comments on this post are worth are read, but I wanted to pull out a couple of my favorite thoughts from the fine-minded vocalizers below.

From Edward Boches, “Share everything you know” – Jason Fried and 37Signals have a way of saying this too, something like “Sell Your Process,” but the idea is that you’re probably sitting on goldmine of information and know-how that you can package to sell or spread. OkCupid is an awesome example of this. DonQ Rum built their digital presence around this concept, too. Smart stuff.

From Ana Andjelic, “Make things visible” – there’s a word for this, ‘macroscope,’ a tool which allows us to view the tiny interactions that aggregate into a larger system. Ana points out that it’s a powerful way to show community participation – but before you can do this, I’d say you have to admit that you need community participation (getting people to act is one half proving they have to, and one part inspiring them to do it).

The Art of Repetition and Recombinance

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By now, we all know what a giant success the recent Old Spice work has been. Yes, Virginia, it’s even moved product – culminating with a 107% sales increase in June.

Nicely done, W+K.

As ad folk (and as humans), we tend to have short memories. We’re good at remembering spectacular hits and not much else. With that said, it’s easy to forget just how long Old Spice has been experimenting with many of the artistic devices people talked so much about when it came to the new spots.


Centaur, uploaded over 2 years ago

Charismatic male spokesman, mid-shower. Pay special attention to the rhythm and pacing that the spots have in common.


Bruce Campbell, uploaded over 3 years ago

Watch the background – notice the sailboat? the infinite loop? You can see how they’re experimenting with visual effects, here in the background, while the charismatic male spokesman tantalizes you with his well written and well delivered dialogue.


NPH, uploaded over 2 years ago

When in doubt, call in the celebrity. Again, though, same pacing, same interesting-ness playing out in the background.


I’m a Man, uploaded Aug 2009

Look familiar? The amazing quick change effects, pacing, clever dialog, charismatic male … but only 124k views to date.

I’ve just chosen just a few of their past commercials, but there are many more out there to help fill in the evolution. Perhaps even more deserving than the current success of ‘The Man Your Man Could Smell Like,’ W+K deserves credit for keeping their client committed to this creative vision for such a long time, enabling them to continually adapt, refine, and improve how the basic components work together.

It’s hard to not compare cultural success to winning at the slots. Here, a set of basic ingredients interchanged repeatedly until one lucky turn – when the right combination of elements in the right order yielded a fortune. It’s hard to tell how much luck played a part, versus a strong ear for cultural relevance. W+K would have to answer that one. But it does seem that a commitment to repetition and recombinance can ultimately pay off if you stick to it long enough (and if you’re damn good).

You can see how the brand and agency were employing a sort of Chinese Water Torture method of breaking into cultural exchange over the last few years. Yet, if you ask most people, before the recent spots Old Spice was only known as your grandfather’s brand. The Old Spice body of work seems to whisper the notion that you should continually iterate/evolve a concept not to build up cultural momentum (because maybe that’s not how culture works), but instead to work towards finding that right combination that will yield a sort of Black Swan event in culture.

Should this change the way we present creative concepts to clients?

If you’re trying to sell your client on moving forward with new work, it seems as though you’d want to convince them to allow you to iterate and evolve the work as quickly as possible, ostensibly for as long as it takes to stumble onto something culturally remarkable – and once you find that lucky combination, mine it for all its cultural worth in a rapid and responsive way. Perhaps we should stop pitching fully fleshed TV scripts at all – and instead talk about the building blocks of our creative vision and how they might adapt over time.

Anyone up for pitching that to a client?

It might sound something like, “Give us three years to juggle these creative building blocks and then it’ll REALLY work out for the brand.”

Some things to ponder about The Man Your Man Could Smell Likethat set it apart:

  • The campaign launched with a Superbowl spot – and this year’s Superbowl was the most watched live TV program of all time
  • Isaiah Mustafa – plenty of commercials become popular and you never see the star again, there’s definitely something special about him (and it helps that he was an unknown, it gave us all something to be curious about)
  • Social media – the technology has definitely come of age since the first iterations posted here, not even counting the recent real-time responsiveness by the brand these spots were certainly benefited by people choosing to spread them via twitter, facebook, and the like

Who Pays for Strategy?

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There are two types of clients that pay for strategy work.

There’s the client that is deeply curious about outside perspectives and looks for a strategy partner with a set of skills that compliments their own. Client No. 1.

Then there’s the client that feels too busy to do the strategy work for themselves, and who reaches out to a strategy partner to think on their behalf. Client No. 2.

And for each client type, there’s really only one course of action to satisfy their needs.

For Client No. 1, you better be ready to commit yourself to spending a good deal of time with the client, learning their business, and then deep diving on your own. Your work should be the product of rigorous exploration and synthesis.

For Client No. 2 you should brush up on your mind-reading skills. Whatever you deliver, it better sound exactly like the client’s inner monologue. Because, in their minds, if they had the time, they’d do this work for themselves.

In the world, there are more Client No. 2′s than No. 1′s. It’s by far the bigger market. A bigger, less rewarding, market. Client No. 1 will demand more of your time and an overall better product, but the return on your time can be huge. Client No. 1 is looking for a partner. Client No. 2 is looking for an intern. Client No. 1 understands the value of good strategy. Client No. 2 , by the very fact that they haven’t made strategy a personal priority, doesn’t understand your value, and won’t pay you what you’re worth.

Working for Client No. 1 makes you better at what you do. Working for Client No. 2 just tests your patience.

Client No. 2 is a dead-end.

Once we accept a client, we owe them our very best work; it’s something we owe ourselves, as well, come to think of it. But we have a choice of whose money to take. If you keep saying yes to Client No. 2, you’ll never find Client No. 1. You won’t get better at your craft. You’ll only improve your ability to deal with a difficult client.

The Theory of Planned Behavior

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Behavioral change has become the topic du jour in marketing, but as always, there’s little to show in way of actions per the volume of conversation. Moreover, it seems as though that the same tactics are being chased without a holistic strategy.

The Theory of Planned Behavior proposes a model for how human action is guided. It predicts whether or not a specific behavior will be taken, provided that the behavior is intentional, through developing an understanding of beliefs and attitudes. It was proposed by Dr. Icek Ajzen, a Professor of Psychology at the University of Massachusetts, and it is one of the most predictive persuasion theories (as shown in the application of study in advertising, public relations, and healthcare).

By using the theory, marketers and advertisers are better able to 1) understand the beliefs and attitudes of their customers, 2) segment their customers by beliefs, 3) create advertising or other interactions to impact those beliefs, and 4) measurably increase the likelihood of the desired behavior.

To predict whether a person intends to do something, we need to know:

  1. Whether the person is in favor of doing it (attitude)
  2. How much the person feels social pressure to do it (subjective norm)
  3. Whether the person feels in control of the action in question (perceived behavioral control)

If we maximize these three predictors, we will increase the likelihood that the person will intend to perform the desired action and thus increase the chance of the person actually doing it.

Here’s how to actually use this model in your work:

Step 1: Define the Population of Interest

Who’s our target market? A word of caution: because using the theory involves surveying the audience, we should strive to choose a group whose size enables us to survey a representative sample. In other words, don’t say ‘everyone’ unless you’re able to pay to survey a representative sample of everyone. Examples include: moms in the northeast, teenagers in Texas, and senior citizens in Boca Raton.

Step 2: Define the Behavior

In order to use the Theory of Planned Behavior in our work, we must define the desired behavior. To do so, we should clearly state the behavior in terms of target, action, context, and time (TACT):

  • Target (our product, our content, or whatever the behavior is to be acted upon)
  • Action (purchase, download, log-in, the act we want our customer to take)
  • Context (in the gym, at their computer, in the store, the environment of the action)
  • Time (on Mondays, in the morning, every day, on every visit)

We can be as specific or as general as we’d like about the behavior using TACT, but we should ensure that the level of specificity is maintained throughout our process. For example, if we asked consumers the questions ‘Would you purchase an SUV?’ and ‘Would you purchase an SUV from your local Ford dealer this fall?’ – each question could undoubtedly result in a far different response and cloud our overall results.

Step 3: Survey the Population

The next step, after we’ve clearly defined our desired behavior, is to develop an understanding of our population’s intentions. As the graphic above noted, an intent is formed through attitudes, subjective norms, and perceived behavioral control. By administering a survey of our population, we’ll be able to measurably predict the likelihood of action and begin to explore how to maximize that likelihood.

Attitudes are assumed to have two components: beliefs about the consequences of the behavior (e.g. quitting smoking will decrease my risk for lung cancer) and the corresponding positive or negative judgements about the consequences of the behavior (e.g. decreasing my risk for lung cancer is desirable).

Subjective Norms are the individual’s own estimation of the social pressure to perform or not to perform the desired behavior. Subjective norms are also believed to have two components: beliefs about how other people, who may be important to the individual, would like them to behave (e.g. I feel pressure from my wife to quit smoking) and the corresponding positive or negative judgements about the consequences of the belief (e.g. in the context of quitting smoking, doing what my wife thinks I should do is important).

Perceived Behavioral Control is the extent to which a person feels able to enact the behavior. One part of this is how much a person has control over the behavior (e.g. high control over putting a cigarette either in my mouth or not) and the other part is measured by how confident the person is in performing the behavior (e.g. low confidence due to nicotine addiction).

Building the survey – I suggest consulting Dr. Ajzen’s paper on the topic before you administer a survey of these predictors (he’s also made available a sample questionnaire for review).

Step 4: Analyze the Results

Once we’ve surveyed a representative sample of our target population, we’ll have a thorough understanding of their collective attitudes, subjective norms, and perceived behavioral control.

In addition to drawing high-level conclusions (e.g. our population feels in control but doesn’t possess a strong enough attitude to change behaviors), we can use our data to further segment our population: one group could consist of members that don’t have adequate beliefs about the desired behavior (e.g. those that don’t believe that smoking causes lung cancer) or a group could consist of members that feel strong social pressures to perform the behavior (e.g. those with families strongly advocating that they quit smoking).

Step 5: Design Strategies to Maximize the Predictors

Once we have an understanding of our three predictors (attitudes, subjective norms, and perceived behavioral control), and their areas for improvement, we can begin to design strategies to measurably impact those deficiencies (or take advantage of strong areas).

While we ideate on strategies and tactics, it’s important to:

  • create an ecosystem of solutions to maximize all three predictors among our population and thus maximize the likelihood of the desired behavior
  • pay special attention to the implementation of strategies and how different segments of the population react differently (e.g. this recent example of behavioral economic principles applied to a real world problem showed how different audiences with different beliefs have very different reactions to a strategy, in this case reinforcing the negative behavior)

Example strategy: Imagine that after we’ve analyzed the results of our survey (let’s imagine we’re testing for the behavior of quitting smoking), we’ve found that our population believes that smoking is harmful, wishes to quit, feels pressure from their family & friends to quit, desires to satisfy them, but feels it’s too difficult to quit due to nicotine addiction (control over the behavior). Our strategy (as has already occurred), would be to help people feel that they have more control over their nicotine addiction. From there, we could ideate all manners of pharmaceuticals, technology, and advertisements to make it easier to reduce the addiction (increasing the perceived behavioral control) and to communicate those benefits.

Step 6: Re-test and Refine

Your results have an expiration date, especially if you’re actively trying to influence beliefs and attitudes. Revisit your population, re-administer the survey, and refine your strategies based on these findings in a timely manner like any good scientist would.

New Organizational Forms

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In the 1960′s, the historian, Alfred Chandler, crystalized his vision of corporate organizational theory with the phrase, “structure follows strategy.” Times have changed, markets have changed, the inherent usefulness of the corporation has changed, and strategies have evolved – thus it’s time again to address the structure of organizations around the globe – ours and especially our client’s.

Chandler, the first true business historian, studied how the chemical company Du Pont, the automobile manufacturer General Motors, the energy company Standard Oil of New Jersey and the retailer Sears Roebuck all garnered explosive growth through the use of a multi-division organizational form. The M-form, as its known, is a federation of semi-independent product or geographic divisions governed by a central hub making strategic decisions and setting financial targets (I’m sure you’ve worked for a few M-form organizations).

As the need for internal communication sped up and markets demanded greater responsiveness (which is the founding need for organizations to begin with), some M-form organizations have mutated into what we call N-form: networked models where communication is central among business units. Dell, for example, was only able to achieve its just-in-time production because of greater communication abilities across its supply chain.

And as complexity studies grew popular, an understanding of the organization as an even more adaptive entity developed.

But even with the march of time and technological innovation, the same basic assumptions noted in Chandler’s work still seem to have been carried along all these years in organizational theory:

  • Chandler noted that one purpose of the corporate organization was to become the educator whereby a nation learns pertinent technology and develops managerial skills – I fear the role of educator is no longer the domain of the organization.
  • The corporation can no longer be seen as an entity wholly abstracted from the market or culture; its time we rid ourselves of silly dichotomies. We all play in the same cultures.
  • The most innovative companies don’t just have porous borders – they’re practically invisible. And if you think Zappos was an isolated incident, my prediction is that every industry will soon have to compete with their own Zappos (a company with communication and marketing baked-in to the organization).
  • R&D cannot remain an isolated department or silo when every corporate officer has the ability to connect 1:1 with past and potential customers. R&D is an activity for every role and it needs effective knowledge management more than ever. Market penetration is rarely the largest objective for most of my clients, and perhaps yours as well – instead they’re focused on retaining share, innovating existing products, or moving into new sectors. In the past, researchers have advocated that firms must possess an ability to process feedback – I’d argue that that ability is now more central to the role of the organization than ever before (and yet still encompassed by the original need for corporations to be responsive).
  • Peter Drucker once said, “accept the fact that we have to treat almost anybody as a volunteer.” There are far too many people within companies simply filling a seat for the paycheck. Large companies aren’t very interesting places to work because we’ve largely ignored what makes people happy at work. Conversely, there are more people lining up to volunteer a comment, or an idea, or effort on behalf of brands (threatening those only collecting paychecks).
  • Organizational theory is essentially information theory – and we’ve only just begun to prove how digital technologies can effectively retain, speed up, and improve the information in the pipes (though this is no easy feat). One of the big insights of early organizational theory was to put team members in the same building so that they could receive information at the same time – as an example, how about as a start we allow everyone to be on the same internet instead of administering Orwellian firewalls?

Above all, I suggest that we begin to share ideas for organizational structures between ourselves more often. Advertisers and marketers have an especially large responsibility as we’re feeder fish to organizations facing these challenges. We’re eager to reinvent ourselves, but perhaps we should first reinvent our clients. The successful organizations won’t be the first to recognize what I’ve laid out here, these problems are known well; the most successful organizations will be the first to implement a truly radical and effective solution.

Our strategies for our clients have certainly evolved and as Chandler dictated, its time to evolve their structures.

Who says the future needs an advertising agency?

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image

I wrote this post in 2010 and it generated hundreds of comments on my site and dozens of responses across the web. Looking back, I think I was right about the conditions inside most big agencies – but the market hasn’t shifted away from them yet.

Apparently there’s a roaring interest in a model for the advertising agency of the future. My aim for this post is to address some of the ideas put forth by others, weigh the usefulness of today’s agency objectively, and make a bit of a prediction myself. There’s little fun in making bold predictions about the future without a debate – so dig in and offer up a point of view in the comments, if you please.

Some smart ideas already presented:

  • Joseph Jaffe says the future will be made up of two kinds of agencies: the idea generators and the executors of those ideas.
  • Bob Greenberg, who has a considerable interest in his own agency, R/GA, looking like the agency of the future, thinks that the agency of the future will hold court over digital technologies and interactions for the brand.
  • Ben Malbon, the nice chap who heads up BBH Labs, a sweet future-y morsel nestled inside BBH, believes that crowdsourcing, or some kind of permeable relationship with creative talent outside the agency, is a necessity for the agency of the future.
  • Tim Malbon at Made By Many, who shares some DNA with Ben from BBH Labs, thinks we should be asking what an agile advertising agency looks like.
  • Putting some of these ideas to the test – new agency models are already being implemented by IDEO, Agency Nil, and Victor & Spoils just to name a few…
  • What about an advertising agency that launches its own brands? Both Coudal Partners in Chicago and Anomaly out of NY and London tinker and toil with this model to varying degrees of success.
  • And all of this discussion and activity even has Forrester primed to release a report on the topic soon. It’s sure to be short, expensive, and oft-quoted.

I can’t really argue with any of the points or models above – they’re all insightful and interesting – but they’re pontifications on what agencies should be doing right now. To say these are models for the future is the equivalent of attaching tail fins to a sedan. All of the above examples seem to be creative ways to sidestep current problems with the industry instead of addressing them directly (and to be fair to the authors/creators cited above, I doubt they meant their posts to be that forward looking).

Who says the future needs an agency, anyway?

Advertising agency of the future sounds a bit like horse drawn carriage of the future.

I’m not saying for certain that there won’t be agencies in the future, only that the future doesn’t necessarily need agencies. Just like the future doesn’t need printed news but it needs journalism; the future needs commercial communications, but who creates them, the agency or the brand or someone else, is unwritten.

And though the future of the agency is unwritten, I have real doubts that agencies will survive or should survive:

  1. Agencies don’t value strategy. Agencies should quit blaming the brand for not paying for thinking. Your ability to court good clients who value strategic thinking is a measure of your own strategic ability. So when brands won’t pay for strategy, agencies gladly overcharge for the execution – which more often than not nets an expensive bad idea. Good luck getting the brand to pay for that the fifth time around.
  2. The big agencies only pay lip service to digital. They hire and knight smart digital thinkers who ultimately have no authority, no real work, and contempt directed at them from the rest of the organization. It’s no surprise why they don’t stick around. The big boys also farm out to small digital shops that undervalue themselves and lose credit for the work. By the by, almost no superbowl ad last night drove to a URL (GoDaddy has been doing this for years and no one else has caught on) and no brand I saw used their Adwords in an interesting way (even though people were sure to hit search).
  3. Agencies can’t keep the quality talent they need. See the last bullet point.
  4. The digital agencies are full of tacticians. I feel a bit like Bill Bernbach must have when he wrote his letter to Grey – the explosion of digital channels has created a need for people with an almost encyclopedic knowledge of how to implement specific tactics on digital platforms but they rarely have any creative ability or understanding of culture, for that matter. And what does that generate? Well, as Bill put it, “A sameness, a mental weariness, a mediocrity of ideas.” Yup, that’s it.
  5. Agencies don’t care about the brand. And there’s no reason why they should. Agencies are connected to brands by CMOs with tenures measured in months, not years, and no one ever holds them accountable for failure. I’ve watched brands be gutted by layoffs and their agencies of record, who bungle everything they touch, continue to walk the halls with smiles.
  6. Agencies shouldn’t be trusted to occupy the interaction between brand and customer. When brands turn over the interaction and engagement of their customers to agencies, they’re more often than not, losing an opportunity to collect data and insights. There’s a goldmine waiting to be had for the agency that begins to record everything, measure everything, act objectively, and glean insights from interactions and become the data-hub and consumer insights engine for the brand. Unfortunately, no one is moving in this direction because it’s easier to continue flogging a dead horse, for the time being.

One major epilogue to these points – these are blanket statements, which by definition, do not do justice to the few among us that don’t operate mediocrely and slowly suffocate the brands that hire them. If you’re reading this, there’s a fair chance you’re one of the good guys. Either way, I’m not trying to offend through sensationalism; these are real observations from my short time spent near this industry.

Obviously by now you realize I’m of the opinion that the advertising agency, in its current form, has a rather bleak future ahead. Certainly the automobile industry has taught us that you can’t continue to profit from a mediocre product forever. Wall Street showed us that eventually greed left unchecked is punished. And newspapers have demonstrated that by ignoring the real opportunities provided by technology you absolutely risk extinction in the longterm. And that’s where, I believe, the advertising industry largely finds itself today: mired in mediocrity, greed, and ignorance. And because of that, I can’t help but hope that the future needs the advertising agency less.

I think Joseph Jaffe probably isn’t too far off – it’s easy to see agencies splinter between the idea-havers and the technicians – but I think the overall footprint of the industry will be emaciated by then.

I think, like any other time of true shift, we’re beginning to see the wheat be separated from the chaff. Brands that are unable to court a consumer that is no longer passive, predictable, or isolated are rapidly losing value or committing themselves to a steep learning curve. Because they feel the pain first, many brands are leap-frogging over their agencies in terms of gaining knowledge and know-how of these interactions. In fact, I’ve already seen examples of brands moving many of these new functions of the agency in-house. Due to this, agencies will continue to have a dwindling pool of customers that require their full services.

Meanwhile, new brands are coming to pass that are built as communication vehicles in themselves – Tom’s Shoes, Zappos, and Quirky to name a few. These brands are also brilliant at using and adapting new technologies to satisfy their needs – which used to be a job for the agency.

I’ve always been interested in the Coudal/Anomaly model of launching your own products, but I think they’d both admit that juggling clients and your own brands is like juggling chainsaws… on fire… blind-folded… on a unicycle… over thin ice. It can be done, and will continue to be done into the future, but not by a wide swath of the industry. The failures will vastly outnumber the successes.

Do I think brands will bear the entire burden of a shrinking ad industry? Absolutely not. I think customers, also known as people, will step up and directly connect to the brand, creating real value, in incredibly significant ways. Ultimately, this new kind of consumer is an opportunity for the brand and a risk for the agency.

I do want to be clear about one thing – there is value in what the agency offers. And although I think the current services and know-how of the agency are at risk of erosion in the future – agencies do tend to have rather creative people stowed away in their ranks. These people are the key to the agency’s survival because there will always be a need for creativity and innovation. In fact, these people have the opportunity to carve out a third possible future for the agency: the platform builders.

As we approach this potential future and agencies continue to subsist on a diminishing set of resources (the needs of brands) we’ll see mostly what’s left of these organizations fall into Jaffe’s two paths: the idea makers and the technicians. But we’ll also begin to see a new species of agency evolve, the platform builders, that reverse the power dynamic between brand and agency by creating remarkable, attention earning, systems for human interaction. Because of the existing skill-sets at agencies, I’d venture to guess that these systems will either be technologically driven (the next Foursquare, as an example) or entertainment based (the next Lost, or hell, the next Two and a Half Men). Either, if executed successfully, have the potential to create a need for the brand to sit down again at the table. To that end, I think Big Spaceship in the technology sphere, or Katalyst Media in the entertainment sphere, are both early experiments of the platform builder – but both are still incomplete attempts to evolve a more traditional model.

A bit of advice for existing agencies…

  • Clean yourself up. If you’re committing any of the sins listed above, time won’t be kind to you and neither will your employees. Drop the greed (or find clients that will hold you accountable), fight mediocrity, and spend more time learning about the intersection of new technologies, human behaviors, and cultures.
  • Prepare for a decline. Established brands are proving to be quick studies in satisfying the needs of their customers, new brands are being created that require less of your services, and the introduction of a new kind of consumer – one that isn’t passive, predictable, or isolated – is edging you slowly out of the picture and out of work.
  • Choose a path. The market will inevitably force you into evolving into one of three species of agency: the idea maker, the technician, or the platform builder. None of these models guarantee survival indefinitely and all are, as of now, still nascent. It’s up to you to see them mature and develop.

As I said before, there’s no fun in making predictions about the future without a debate (and honestly, this post took quite some time to write) – if you’ve made it this far, thank you for your attention and now, would you mind sharing your opinion or sharing this post?

This Video Did Not Go Viral

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Above is a video we released last week at Deutsch LA for Volkswagen.

In a matter of a few days, with only one broadcast airing, we’ve already picked up over 6 million views.

The LA Times wrote a nice complimentary article, with the headline – VW’s Super Bowl teaser video ‘The Bark Side’ goes viral.

The headline is untrue. We did not go viral.

This video is popular because people chose to spread it – not because the video shared itself.

We attempted to pack the video with cultural currency targeted at specific communities on the web that actively share content. We paid attention to the kind of content they share. And then we put the video where they would find it. But none of that guaranteed us success before hand.

You can design for popularity, but you cannot guarantee it. Popularity is a stochastic process. There is no such thing as a viral video, no matter how hard we as an industry want to believe it or try to sell it.

I’ve written on this subject before, and suggest you read this article if you want to follow me further down the rabbit hole – stop saying viral video.

Stop Saying ‘Viral’ Video

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Alright, let’s put a nail in this zombie’s head.

How a virus works: A virus is essentially a set of genetic instructions wrapped in a protein. Outside of a living cell, a virus is inert. Once attached to a host cell, a virus injects its instructions into the cell, which takes over the normal machinery of that cell for the express purpose of producing more virus particles and assembling those particles. The virus particles then reach a critical mass and break free from the host cell in order to find a new cell to commandeer. The only purpose of a virus is to produce more of itself.

We began applying the viral term to digital environments with the invention of the computer virus.
 This made some sense. Computer viruses often primarily function to reproduce themselves; to seize the normal functions of the system and use it to infect every host file the system accesses. Add the internet, and viruses begin to commandeer email applications in order to infect more and more systems. (these days the viral term is erroneously used to describe malware, adware, and spyware, which are not created to copy themselves)

Then came the marketers.

When we began to spend more and more of our time within networked digital systems, more examples of highly shared content appeared – this sharing occurred long before YouTube or a wide-adoption of video, but it’s safe to say that when YouTube came along, the marketers started paying attention to what we were watching.

Maybe it was because of arrogance… Perhaps marketers couldn’t fundamentally understand why we were all sharing and spreading clips of large men lip-syncing to European hit singles rather than their award winning commercials. And maybe this is why the term viral took hold – because to the marketers it must have seemed that if Numa Numa could have millions of views, almost anything could (which is true, in a way). Regardless, the viral term was applied to these videos and it has taken hold. Language tends to do that and we often tend to take artistic license with terms, marketers especially so. Big deal. Right?

Artistic license should be used to illuminate, not to obfuscate.

Jump to today. Brands now have viral video budgets. A whole new type of advertising agency has risen to life with the sole offering of creating viral videos and every other creative agency has that department or staff for that purpose. I see, at least once a month if not once a week, a slide in an agency presentation with the header of ‘Viral Video Concepts.’ We have viral video chart sites tracking top YouTube videos, books on how to create viral videos, seminars, and webinars, and marketers still don’t fundamentally understand what the hell they’re talking about.

Words matter.

They’ve pulled the wool over their own eyes. They’ve labeled the phenomenon by its visible effect, not its cause, and they’ve ignored it ever since. “Videos go viral because they’re viral videos, duh. Don’t you see the title of this slide? It says viral right in the title! And don’t worry, we’ve got some great tags, and we’re uploading it to all of the major video sites. We’re aces.” Aces, alright.

Viral assumes the mechanism for distribution is built right in. It’s not.

Here’s what a viral video would actually be: I receive a link from a friend to watch a hilarious YouTube video of a cat walking on a birthday cake. I click said link. Some malicious code on the page copies itself to my computer. That code continues to replicate across my system files. To make the marketers happy, that video also commandeers my social network profiles and publishes the same link to the hilarious video of a cat walking on a birthday cake. The same code has also corrupted my browser, now any video I want to watch is replaced with the link to the hilarious video of a cat walking on a birthday cake. (someone please write this code)

Viruses are inherently malicious because they disrupt the normal mechanics of a system. Trust me giant global brand, you don’t want to keep calling it a viral video. At some point, people may have different feelings about you huddled in some dark corner engineering viral videos to infect us with some advertising message.

Ultimately, we’re missing the point; and the point is people.

Whether you have a popular hit or near-invisible flop is solely up to people. People have to see your content and then feel motivated to spread that content on your behalf. Therefore, we have to create media that is spreadable.

Spreadable media

Spreadable media is created with an understanding of the communities of people to be courted.

Spreadable media is created so that members of those communities can easily find it. And when members of a community share it, they can use spreadable media to spot other members of their community based on their reactions.

Spreadable media is a term coined by Henry Jenkins and his research colleagues at the Comparative Media Studies program at MIT.

Spreadable media puts people’s motivations at the forefront of its creation.

What motives, you ask?

This particular section of Henry’s work deals with motivations for spreading content, not probabilities.

On top of the core question of why someone shares a piece of content, there’s still the actual mechanic and act of doing so – which requires, principally, the time and attention for consideration.

Mike put it more simply in his post, the currency of online sharing,
What does this mean for the people trying to make spreadable media?

Well, before you create anything, ask yourself, “Self, what communities am I trying to court with this content?” And then, “What about this content will motivate someone within one of those communities to share the content with someone else?” And then you can move on to, “How will anyone within any of these communities stumble upon my content to start with?”
Start thinking about people first.

Speaking of people (I’m a people).

I need your help.

I need you to help me put a stake in the viral vamp.

Next time you hear someone use the term viral erroneously, correct them. Send them to any of the posts linked to from here. Fix slide titles, call bullshit, and rename your department.

Be loud and troublesome.

In writing this post, I’m surely standing on the shoulders of more brilliant gents like Henry Jenkins, Sam Ford, and Josh Green.

By the by, Henry is working on a new series on seven principles for transmedia storytelling, definitely give it a read.

Oh, and what should you say call a video if its been spread to millions of people? Popular. Add an adverb before popular for special emphasis (e.g. very popular)

Happiness at Work, a Venn Diagram

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I’ve been working at start-ups and small businesses since I was 14 years old. My father and his father before him owned and operated their own small businesses. There’s something about the fight for survival for a small team that’s coded in my DNA.

I doodled this little venn diagram in my notepad during a meeting in 2009 and when I published it online, people went crazy for it.

Over the years, I’ve found myself facing the following scenarios. (and I’ve added my two cents on how to move forward)

We can’t determine how to make enough money from the things we want to do, and do really well. I’m constantly surprised at what can be monetized. And on the web, there’s a market for almost anything. But this problem requires you to rapidly iterate your positioning and the type of clients you serve. Often, we’ll get transfixed on a single direction early on (because we’re desperate to solidify our business) and we’ll miss our chance to radically experiment with the market.

We’ve found things we want to do, and can be paid for, but we’re not the best game in town. Mediocrity is not a sustainable strategy. Being able to recognize your own weakness is a profound strength, and acting to improve what you do is key to any kind of long term growth and stability. Find the best talent and steal them. Learn how your competitors run their businesses, and copy what works.

We’ve come across things people want us to do, that we do well (or at least better than the competition) that we really don’t want to do. This is perhaps the most fatal trap for any business I’ve worked in. These are the sirens calling you to shipwreck. You’ll hemorrhage your best people, you’ll stop loving what you do, and you’ll lose the passion that built your business in the first place. Start saying ‘No.’

Buy a print.