SimCity players have discussed a variety of creative strategies for their virtual homelessness problem. They’ve suggested waiting for natural disasters like tornadoes to blow the vagrants away, bulldozing parks where they congregate, or creating such a woefully insufficient city infrastructure that the homeless would leave on their own.
Two things the real world lacks that games and simulations don’t:
- The ability to make dramatic changes to the fabric of reality
- Obsessive players more interested in the outcome than the strategy itself (winning at any ideological cost)